Medal of honor, open gl tout plante, SOS
Résolu/Fermé
fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
-
11 juin 2007 à 13:23
badar teyar - 25 juin 2010 à 17:53
badar teyar - 25 juin 2010 à 17:53
A voir également:
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8 réponses
fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
15
12 juin 2007 à 14:21
12 juin 2007 à 14:21
toujours rien...
fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
15
16 juil. 2007 à 11:31
16 juil. 2007 à 11:31
tu ma repondu sur un autre topic pour comand et conquer... merci
Salut je Lance le jeu je le coupe et voila ce que je vois je mes un COPIER/COLLER
--- Common Initialization ---
Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001
----- FS_Startup -----
Current search path:
C:\Program Files\EA Games\mohda\main\Ådmin-Pro_1.22.pk3 (197 files)
C:\Program Files\EA Games\mohda\main\zzzzzzzzz_weihnachts_dorf.pk3 (44 files)
C:\Program Files\EA Games\mohda\main\zzzzzzz_UB_MOHaaMapMODv02.pk3 (9 files)
C:\Program Files\EA Games\mohda\main\zzzzzzuser-Rookie_One-Fire_For_Effect_v0.8.pk3 (25 files)
C:\Program Files\EA Games\mohda\main\zzzzzz-STALINGRAD_SNOW2.pk3 (33 files)
C:\Program Files\EA Games\mohda\main\zzzzz_mohdm1_2.pk3 (29 files)
C:\Program Files\EA Games\mohda\main\zzzzzOptionalCallvote(Demo).pk3 (1 files)
C:\Program Files\EA Games\mohda\main\zzz_frogmod.pk3 (3 files)
C:\Program Files\EA Games\mohda\main\zzz_botaddon_moh111_mohdm6_beta2.pk3 (11 files)
C:\Program Files\EA Games\mohda\main\zzz_botaddon_moh100_mohdm6_beta2.pk3 (11 files)
C:\Program Files\EA Games\mohda\main\zzz_bot_addon_v2_cheech.pk3 (9 files)
C:\Program Files\EA Games\mohda\main\zzz-bbunliminted.pk3 (41 files)
C:\Program Files\EA Games\mohda\main\zz-Basebuilder.pk3 (19 files)
C:\Program Files\EA Games\mohda\main\zZzZzZzZz-Teleporter-Mod1.0-FINAL-Server.pk3 (25 files)
C:\Program Files\EA Games\mohda\main\zZz-user_variety_pack_mod.pk3 (94 files)
C:\Program Files\EA Games\mohda\main\user-thefalls.pk3 (20 files)
C:\Program Files\EA Games\mohda\main\user-stlo2.pk3 (8 files)
C:\Program Files\EA Games\mohda\main\user-mohextreme_beta1.pk3 (1711 files)
C:\Program Files\EA Games\mohda\main\user-mefy-extgametypes-1_2_2-STOCKMAPS+Teleporter-Mod1.0-FINAL.pk3 (55 files)
C:\Program Files\EA Games\mohda\main\user-mefy-extgametypes-1_2_2-STOCKMAPS+Teleporter-Mod1.0-FINAL-2.pk3 (55 files)
C:\Program Files\EA Games\mohda\main\user-TrainingCenter.pk3 (42 files)
C:\Program Files\EA Games\mohda\main\user---(chrisredfield003)super clips.pk3 (18 files)
C:\Program Files\EA Games\mohda\main\stalingrad1942.pk3 (34 files)
C:\Program Files\EA Games\mohda\main\mp_sawmill_lib.pk3 (18 files)
C:\Program Files\EA Games\mohda\main\mp_ai_beta2.pk3 (20 files)
C:\Program Files\EA Games\mohda\main\jv_bot01.pk3 (77 files)
C:\Program Files\EA Games\mohda\main\entdefs.pk3 (19 files)
C:\Program Files\EA Games\mohda\main\city_nights.pk3 (388 files)
C:\Program Files\EA Games\mohda\main\botmenu_V2.pk3 (4 files)
C:\Program Files\EA Games\mohda\main\basebuilder_map.pk3 (15 files)
C:\Program Files\EA Games\mohda\main\Zuser Flakriders 27A1 Commando With Strap.pk3 (23 files)
C:\Program Files\EA Games\mohda\main\X-MEN_PanzerIV.pk3 (49 files)
C:\Program Files\EA Games\mohda\main\User.L!L!N£-Multi-crosshairs.pk3 (38 files)
C:\Program Files\EA Games\mohda\main\User-Stlo.pk3 (15 files)
C:\Program Files\EA Games\mohda\main\User-NoTitleScreen.pk3 (2 files)
C:\Program Files\EA Games\mohda\main\User - Altstadt.pk3 (12 files)
C:\Program Files\EA Games\mohda\main\USER_Remote_Village_FIXED.pk3 (47 files)
C:\Program Files\EA Games\mohda\main\Pak7Fr.pk3 (102 files)
C:\Program Files\EA Games\mohda\main\Pak6Fr.pk3 (602 files)
C:\Program Files\EA Games\mohda\main\Pak5.pk3 (259 files)
C:\Program Files\EA Games\mohda\main\Pak4.pk3 (593 files)
C:\Program Files\EA Games\mohda\main\Pak3.pk3 (669 files)
C:\Program Files\EA Games\mohda\main\Pak2.pk3 (4722 files)
C:\Program Files\EA Games\mohda\main\Pak1.pk3 (396 files)
C:\Program Files\EA Games\mohda\main\Pak0.pk3 (11177 files)
C:\Program Files\EA Games\mohda\main\BSunrise3-3a.pk3 (38 files)
C:\Program Files\EA Games\mohda\main\Avignon.pk3 (27 files)
C:\Program Files\EA Games\mohda/main
----------------------
21806 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
execing newconfig.cfg
couldn't exec localized.cfg
execing autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 210
You are now setup for easy mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...44 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_ARB_texture_compression
...GL_EXT_texture_env_add not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.5.7
GL_EXTENSIONS: GL_ARB_imaging
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_point_parameters
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_texture_mirrored_repeat
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_ARB_vertex_buffer_object
GL_EXTENSIONS: GL_ARB_vertex_program
GL_EXTENSIONS: GL_ARB_window_pos
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_blend_color
GL_EXTENSIONS: GL_EXT_blend_minmax
GL_EXTENSIONS: GL_EXT_blend_subtract
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_multi_draw_arrays
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_shared_texture_palette
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_env_dot3
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_EXT_texture_lod
GL_EXTENSIONS: GL_EXT_texture_lod_bias
GL_EXTENSIONS: GL_EXT_texture_object
GL_EXTENSIONS: GL_EXT_vertex_array
GL_EXTENSIONS: GL_IBM_rasterpos_clip
GL_EXTENSIONS: GL_IBM_texture_mirrored_repeat
GL_EXTENSIONS: GL_KTX_buffer_region
GL_EXTENSIONS: GL_NV_blend_square
GL_EXTENSIONS: GL_NV_fence
GL_EXTENSIONS: GL_NV_fog_distance
GL_EXTENSIONS: GL_NV_light_max_exponent
GL_EXTENSIONS: GL_NV_packed_depth_stencil
GL_EXTENSIONS: GL_NV_pixel_data_range
GL_EXTENSIONS: GL_NV_point_sprite
GL_EXTENSIONS: GL_NV_register_combiners
GL_EXTENSIONS: GL_NV_texgen_reflection
GL_EXTENSIONS: GL_NV_texture_env_combine4
GL_EXTENSIONS: GL_NV_texture_rectangle
GL_EXTENSIONS: GL_NV_vertex_array_range
GL_EXTENSIONS: GL_NV_vertex_array_range2
GL_EXTENSIONS: GL_NV_vertex_program
GL_EXTENSIONS: GL_NV_vertex_program1_1
GL_EXTENSIONS: GL_SGIS_generate_mipmap
GL_EXTENSIONS: GL_SGIS_multitexture
GL_EXTENSIONS: GL_SGIS_texture_lod
GL_EXTENSIONS: GL_WIN_swap_hint
GL_EXTENSIONS: WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 30448 clocks
glDrawPixels w/ RGB: 29865 clocks
glTexSubImage2D w/ BGR: 29256002 clocks
glTexSubImage2D w/ RGB: 77953782 clocks
DrawBackground: using glDrawPixels with RGB data
-------------------------------
------ Force Feedback Initialization -----
Loading ff...
ff: Creating feedback device:
ff: ...no ff mouse found
Failed to load ff dll
------------------------------------------
--------- Force Feedback Shutdown --------
------------------------------------------
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: XBOX
IP: 206.6.163.2
------- Sound Initialization (full) -------
Sound opened using Direct Sound
'Miles Fast 2D Positional Audio' provider opened.
Loading global/sound0.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- Sound Info -----
driver - Miles Fast 2D Positional Audio
speaker setup - 4 speakers
reverb - OFF
samplebits - 16
speed - 22050
----------------------
------- Sound Initialization Complete ------- 3138 ms
Setting up Shaders
Loading inventory...
UI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_svt.urc********************
ERROR: Couldn't load font Delima-30
********************
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
Loading inventory...
Cmd_AddCommand: pushmenu already defined
Cmd_AddCommand: pushmenu_sp already defined
Cmd_AddCommand: pushmenu_dm already defined
Cmd_AddCommand: forcemenu already defined
Cmd_AddCommand: popmenu already defined
Cmd_AddCommand: showmenu already defined
Cmd_AddCommand: hidemenu already defined
Cmd_AddCommand: widgetcommand already defined
Cmd_AddCommand: globalwidgetcommand already defined
Cmd_AddCommand: listmenus already defined
Cmd_AddCommand: togglemenu already defined
Cmd_AddCommand: loadmenu already defined
Cmd_AddCommand: maplist already defined
Cmd_AddCommand: dmmapselect already defined
Cmd_AddCommand: ui_startdmmap already defined
Cmd_AddCommand: viewspawnlist already defined
Cmd_AddCommand: lod_spawnlist already defined
Cmd_AddCommand: soundpicker already defined
Cmd_AddCommand: notepad already defined
Cmd_AddCommand: editscript already defined
Cmd_AddCommand: editshader already defined
Cmd_AddCommand: editspecificshader already defined
Cmd_AddCommand: inv_restart already defined
Cmd_AddCommand: ui_showmouse already defined
Cmd_AddCommand: ui_hidemouse already defined
Cmd_AddCommand: ui_saveconsolepos already defined
Cmd_AddCommand: ui_loadconsolepos already defined
Cmd_AddCommand: ui_testlist already defined
Cmd_AddCommand: clear already defined
Cmd_AddCommand: ui_hud already defined
Cmd_AddCommand: ui_resetcvars already defined
Cmd_AddCommand: ui_checkrestart already defined
Cmd_AddCommand: centerprint already defined
Cmd_AddCommand: locationprint already defined
Cmd_AddCommand: ui_addhud already defined
Cmd_AddCommand: ui_removehud already defined
Cmd_AddCommand: startserver already defined
Cmd_AddCommand: finishloadingscreen already defined
Cmd_AddCommand: playermodel already defined
Cmd_AddCommand: ui_applyplayermodel already defined
Cmd_AddCommand: ui_getplayermodel already defined
Cmd_AddCommand: +statistics already defined
Cmd_AddCommand: -statistics already defined
UI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_svt.urcrecursive error after: Couldn't load font Delima-30
--- Common Initialization ---
Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001
----- FS_Startup -----
Current search path:
C:\Program Files\EA Games\mohda\main\Ådmin-Pro_1.22.pk3 (197 files)
C:\Program Files\EA Games\mohda\main\zzzzzzzzz_weihnachts_dorf.pk3 (44 files)
C:\Program Files\EA Games\mohda\main\zzzzzzz_UB_MOHaaMapMODv02.pk3 (9 files)
C:\Program Files\EA Games\mohda\main\zzzzzzuser-Rookie_One-Fire_For_Effect_v0.8.pk3 (25 files)
C:\Program Files\EA Games\mohda\main\zzzzzz-STALINGRAD_SNOW2.pk3 (33 files)
C:\Program Files\EA Games\mohda\main\zzzzz_mohdm1_2.pk3 (29 files)
C:\Program Files\EA Games\mohda\main\zzzzzOptionalCallvote(Demo).pk3 (1 files)
C:\Program Files\EA Games\mohda\main\zzz_frogmod.pk3 (3 files)
C:\Program Files\EA Games\mohda\main\zzz_botaddon_moh111_mohdm6_beta2.pk3 (11 files)
C:\Program Files\EA Games\mohda\main\zzz_botaddon_moh100_mohdm6_beta2.pk3 (11 files)
C:\Program Files\EA Games\mohda\main\zzz_bot_addon_v2_cheech.pk3 (9 files)
C:\Program Files\EA Games\mohda\main\zzz-bbunliminted.pk3 (41 files)
C:\Program Files\EA Games\mohda\main\zz-Basebuilder.pk3 (19 files)
C:\Program Files\EA Games\mohda\main\zZzZzZzZz-Teleporter-Mod1.0-FINAL-Server.pk3 (25 files)
C:\Program Files\EA Games\mohda\main\zZz-user_variety_pack_mod.pk3 (94 files)
C:\Program Files\EA Games\mohda\main\user-thefalls.pk3 (20 files)
C:\Program Files\EA Games\mohda\main\user-stlo2.pk3 (8 files)
C:\Program Files\EA Games\mohda\main\user-mohextreme_beta1.pk3 (1711 files)
C:\Program Files\EA Games\mohda\main\user-mefy-extgametypes-1_2_2-STOCKMAPS+Teleporter-Mod1.0-FINAL.pk3 (55 files)
C:\Program Files\EA Games\mohda\main\user-mefy-extgametypes-1_2_2-STOCKMAPS+Teleporter-Mod1.0-FINAL-2.pk3 (55 files)
C:\Program Files\EA Games\mohda\main\user-TrainingCenter.pk3 (42 files)
C:\Program Files\EA Games\mohda\main\user---(chrisredfield003)super clips.pk3 (18 files)
C:\Program Files\EA Games\mohda\main\stalingrad1942.pk3 (34 files)
C:\Program Files\EA Games\mohda\main\mp_sawmill_lib.pk3 (18 files)
C:\Program Files\EA Games\mohda\main\mp_ai_beta2.pk3 (20 files)
C:\Program Files\EA Games\mohda\main\jv_bot01.pk3 (77 files)
C:\Program Files\EA Games\mohda\main\entdefs.pk3 (19 files)
C:\Program Files\EA Games\mohda\main\city_nights.pk3 (388 files)
C:\Program Files\EA Games\mohda\main\botmenu_V2.pk3 (4 files)
C:\Program Files\EA Games\mohda\main\basebuilder_map.pk3 (15 files)
C:\Program Files\EA Games\mohda\main\Zuser Flakriders 27A1 Commando With Strap.pk3 (23 files)
C:\Program Files\EA Games\mohda\main\X-MEN_PanzerIV.pk3 (49 files)
C:\Program Files\EA Games\mohda\main\User.L!L!N£-Multi-crosshairs.pk3 (38 files)
C:\Program Files\EA Games\mohda\main\User-Stlo.pk3 (15 files)
C:\Program Files\EA Games\mohda\main\User-NoTitleScreen.pk3 (2 files)
C:\Program Files\EA Games\mohda\main\User - Altstadt.pk3 (12 files)
C:\Program Files\EA Games\mohda\main\USER_Remote_Village_FIXED.pk3 (47 files)
C:\Program Files\EA Games\mohda\main\Pak7Fr.pk3 (102 files)
C:\Program Files\EA Games\mohda\main\Pak6Fr.pk3 (602 files)
C:\Program Files\EA Games\mohda\main\Pak5.pk3 (259 files)
C:\Program Files\EA Games\mohda\main\Pak4.pk3 (593 files)
C:\Program Files\EA Games\mohda\main\Pak3.pk3 (669 files)
C:\Program Files\EA Games\mohda\main\Pak2.pk3 (4722 files)
C:\Program Files\EA Games\mohda\main\Pak1.pk3 (396 files)
C:\Program Files\EA Games\mohda\main\Pak0.pk3 (11177 files)
C:\Program Files\EA Games\mohda\main\BSunrise3-3a.pk3 (38 files)
C:\Program Files\EA Games\mohda\main\Avignon.pk3 (27 files)
C:\Program Files\EA Games\mohda/main
----------------------
21806 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
execing newconfig.cfg
couldn't exec localized.cfg
execing autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 210
You are now setup for easy mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...44 PFDs found
...hardware acceleration found
...PIXELFORMAT 4 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_ARB_texture_compression
...GL_EXT_texture_env_add not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...ignoring GL_EXT_texture_env_combine
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.5.7
GL_EXTENSIONS: GL_ARB_imaging
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_point_parameters
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_texture_mirrored_repeat
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_ARB_vertex_buffer_object
GL_EXTENSIONS: GL_ARB_vertex_program
GL_EXTENSIONS: GL_ARB_window_pos
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_blend_color
GL_EXTENSIONS: GL_EXT_blend_minmax
GL_EXTENSIONS: GL_EXT_blend_subtract
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_multi_draw_arrays
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_shared_texture_palette
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_env_dot3
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_EXT_texture_lod
GL_EXTENSIONS: GL_EXT_texture_lod_bias
GL_EXTENSIONS: GL_EXT_texture_object
GL_EXTENSIONS: GL_EXT_vertex_array
GL_EXTENSIONS: GL_IBM_rasterpos_clip
GL_EXTENSIONS: GL_IBM_texture_mirrored_repeat
GL_EXTENSIONS: GL_KTX_buffer_region
GL_EXTENSIONS: GL_NV_blend_square
GL_EXTENSIONS: GL_NV_fence
GL_EXTENSIONS: GL_NV_fog_distance
GL_EXTENSIONS: GL_NV_light_max_exponent
GL_EXTENSIONS: GL_NV_packed_depth_stencil
GL_EXTENSIONS: GL_NV_pixel_data_range
GL_EXTENSIONS: GL_NV_point_sprite
GL_EXTENSIONS: GL_NV_register_combiners
GL_EXTENSIONS: GL_NV_texgen_reflection
GL_EXTENSIONS: GL_NV_texture_env_combine4
GL_EXTENSIONS: GL_NV_texture_rectangle
GL_EXTENSIONS: GL_NV_vertex_array_range
GL_EXTENSIONS: GL_NV_vertex_array_range2
GL_EXTENSIONS: GL_NV_vertex_program
GL_EXTENSIONS: GL_NV_vertex_program1_1
GL_EXTENSIONS: GL_SGIS_generate_mipmap
GL_EXTENSIONS: GL_SGIS_multitexture
GL_EXTENSIONS: GL_SGIS_texture_lod
GL_EXTENSIONS: GL_WIN_swap_hint
GL_EXTENSIONS: WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 30448 clocks
glDrawPixels w/ RGB: 29865 clocks
glTexSubImage2D w/ BGR: 29256002 clocks
glTexSubImage2D w/ RGB: 77953782 clocks
DrawBackground: using glDrawPixels with RGB data
-------------------------------
------ Force Feedback Initialization -----
Loading ff...
ff: Creating feedback device:
ff: ...no ff mouse found
Failed to load ff dll
------------------------------------------
--------- Force Feedback Shutdown --------
------------------------------------------
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: XBOX
IP: 206.6.163.2
------- Sound Initialization (full) -------
Sound opened using Direct Sound
'Miles Fast 2D Positional Audio' provider opened.
Loading global/sound0.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- Sound Info -----
driver - Miles Fast 2D Positional Audio
speaker setup - 4 speakers
reverb - OFF
samplebits - 16
speed - 22050
----------------------
------- Sound Initialization Complete ------- 3138 ms
Setting up Shaders
Loading inventory...
UI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_svt.urc********************
ERROR: Couldn't load font Delima-30
********************
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Setting up Shaders
Loading inventory...
Cmd_AddCommand: pushmenu already defined
Cmd_AddCommand: pushmenu_sp already defined
Cmd_AddCommand: pushmenu_dm already defined
Cmd_AddCommand: forcemenu already defined
Cmd_AddCommand: popmenu already defined
Cmd_AddCommand: showmenu already defined
Cmd_AddCommand: hidemenu already defined
Cmd_AddCommand: widgetcommand already defined
Cmd_AddCommand: globalwidgetcommand already defined
Cmd_AddCommand: listmenus already defined
Cmd_AddCommand: togglemenu already defined
Cmd_AddCommand: loadmenu already defined
Cmd_AddCommand: maplist already defined
Cmd_AddCommand: dmmapselect already defined
Cmd_AddCommand: ui_startdmmap already defined
Cmd_AddCommand: viewspawnlist already defined
Cmd_AddCommand: lod_spawnlist already defined
Cmd_AddCommand: soundpicker already defined
Cmd_AddCommand: notepad already defined
Cmd_AddCommand: editscript already defined
Cmd_AddCommand: editshader already defined
Cmd_AddCommand: editspecificshader already defined
Cmd_AddCommand: inv_restart already defined
Cmd_AddCommand: ui_showmouse already defined
Cmd_AddCommand: ui_hidemouse already defined
Cmd_AddCommand: ui_saveconsolepos already defined
Cmd_AddCommand: ui_loadconsolepos already defined
Cmd_AddCommand: ui_testlist already defined
Cmd_AddCommand: clear already defined
Cmd_AddCommand: ui_hud already defined
Cmd_AddCommand: ui_resetcvars already defined
Cmd_AddCommand: ui_checkrestart already defined
Cmd_AddCommand: centerprint already defined
Cmd_AddCommand: locationprint already defined
Cmd_AddCommand: ui_addhud already defined
Cmd_AddCommand: ui_removehud already defined
Cmd_AddCommand: startserver already defined
Cmd_AddCommand: finishloadingscreen already defined
Cmd_AddCommand: playermodel already defined
Cmd_AddCommand: ui_applyplayermodel already defined
Cmd_AddCommand: ui_getplayermodel already defined
Cmd_AddCommand: +statistics already defined
Cmd_AddCommand: -statistics already defined
UI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_colt45.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_kar98.urcUI: Invalid token 'outlinedtext' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 61 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 79 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 97 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token '1' on line 116 of ui/hud_ammo_thompson.urcUI: Invalid token 'outlinedtext' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 39 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 56 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 73 of ui/hud_ammo_svt.urcUI: Invalid token 'outlinedtext' on line 91 of ui/hud_ammo_svt.urcUI: Invalid token '1' on line 91 of ui/hud_ammo_svt.urcrecursive error after: Couldn't load font Delima-30
et donc sa me dit que tout est invalide et je pe pas jouer a ce jeu donc comment on fait pour jouer MERCI D'AVANCE
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fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
15
11 juin 2007 à 19:07
11 juin 2007 à 19:07
pouvez-vous m'aider svp. j'ai fait des mises a jours pilote qui n'ont rien changer juste planter ma connexion internet...
fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
15
12 juin 2007 à 01:26
12 juin 2007 à 01:26
hip hop , on remonte...
fly910
Messages postés
228
Date d'inscription
dimanche 1 avril 2007
Statut
Membre
Dernière intervention
12 novembre 2011
15
12 juin 2007 à 02:00
12 juin 2007 à 02:00
donc le logiciel SIW me donne ce diagnostic pour open GL:
OpenGL Library
Vendeur Microsoft Corporation
Renderer GDI Generic
Version 1.1.0
Acceleration Not Accelerated (Software)
GL Extensions GL_WIN_swap_hint
GL_EXT_bgra
GL_EXT_paletted_texture
OpenGLU Library
Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Color buffer 8 bit red, 8 bit green, 8 bit blue, 0 bit alpha.
Depth buffer 32 bit.
Stencil buffer 8 bit.
OpenGL Library
Vendeur Microsoft Corporation
Renderer GDI Generic
Version 1.1.0
Acceleration Not Accelerated (Software)
GL Extensions GL_WIN_swap_hint
GL_EXT_bgra
GL_EXT_paletted_texture
OpenGLU Library
Version 1.2.2.0 Microsoft Corporation
GLU Extensions GL_EXT_bgra
Color buffer 8 bit red, 8 bit green, 8 bit blue, 0 bit alpha.
Depth buffer 32 bit.
Stencil buffer 8 bit.