Probléme avec le format stings et le JIT.

Fermé
Sylvain-1 Messages postés 2 Date d'inscription mercredi 4 juillet 2007 Statut Membre Dernière intervention 4 juillet 2007 - 4 juil. 2007 à 14:15
Sylvain-1 Messages postés 2 Date d'inscription mercredi 4 juillet 2007 Statut Membre Dernière intervention 4 juillet 2007 - 4 juil. 2007 à 15:21
Salut j'ai un probléme sur mon ordinateur quand je veux lancer un jeu, et me lance un rapport d'erreur me disant: an unhandled exeption has occurred in your application if you click continue the application will ignore this error and attempt to continue. If you click Quit, the application will be shut down immediately.

Input strings was not in a correct format.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.ParseDouble(String s, NumberStyles style, NumberFormatInfo info)
at System.Double.Parse(String s, NumberStyles style, IFormatProvider provider)
at System.Convert.ToDouble(String value, IFormatProvider provider)
at System.String.System.IConvertible.ToDouble(IFormatProvider provider)
at System.Convert.ToDouble(Object value)
at UpdateLib.UpdateCore.Init(String updateDbPath, String versionDbPath, Boolean isUpdater)
at Launcher.LauncherMainForm.LauncherMainForm_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
Launcher
Assembly Version: 1.0.2669.20298
Win32 Version: 1.0.2669.20298
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/Launcher.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
CoreLib
Assembly Version: 1.0.2669.20298
Win32 Version: 1.0.2669.20298
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/CoreLib.DLL
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
SkinLib
Assembly Version: 1.0.2669.20298
Win32 Version: 1.0.2669.20298
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/SkinLib.DLL
----------------------------------------
AxInterop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/AxInterop.SHDocVw.DLL
----------------------------------------
Interop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/Interop.SHDocVw.DLL
----------------------------------------
Accessibility
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
UpdateLib
Assembly Version: 1.0.2669.20298
Win32 Version: 1.0.2669.20298
CodeBase: file:///C:/Program%20Files/SEGA/Medieval%20II%20Total%20War/UpdateLib.DLL
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
Microsoft.DirectX.AudioVideoPlayback
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///c:/windows/assembly/gac/microsoft.directx.audiovideoplayback/1.0.2902.0__31bf3856ad364e35/microsoft.directx.audiovideoplayback.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.2902.0
Win32 Version: 5.04.00.2904
CodeBase: file:///c:/windows/assembly/gac/microsoft.directx/1.0.2902.0__31bf3856ad364e35/microsoft.directx.dll
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.


Voila ce qui me lance lorsque j'essaye de le lancer.

Merci d'avance pour votre aide.
A voir également:

1 réponse

Sylvain-1 Messages postés 2 Date d'inscription mercredi 4 juillet 2007 Statut Membre Dernière intervention 4 juillet 2007
4 juil. 2007 à 15:21
Svp de l'aide.
0